Journal Publications
Venigalla, A. S. M., \& Chimalakonda, S. (2024). An exploratory study of software artifacts
on GitHub from the lens of documentation. Information and Software Technology.
Link
Venigalla, A. S. M., & Chimalakonda, S. (2023). TAnnotator: Towards annotating programming
e-textbooks with facts and examples. Smart Learning Environments, 10(1), 1-17.
Link
Venigalla, A. S. M., Vagavolu, D., & Chimalakonda, S. (2022). Survivecovid-19-an educational game to
facilitate habituation of social distancing and other health measures for covid-19 pandemic.
International Journal of Human–Computer Interaction, 1-13.
Link
Priya, S., Bhadra, S., Chimalakonda, S., & Venigalla, A. S. M. (2022). ML-Quest: a game for introducing
machine learning concepts to K-12 students. Interactive Learning Environments, 1-16.
Link
Venigalla, A. S. M., & Chimalakonda, S. (2020). DynamiQue–a technical intervention to augment static
textbook with dynamic Q&A. Interactive Learning Environments, 1-15.
Link
Venigalla, A. S. M., & Chimalakonda, S. (2020). G4D-a treasure hunt game for novice programmers to
learn debugging. Smart Learning Environments, 7(1), 1-21.
Link
Venigalla, A. S. M., & Chimalakonda, S. On the Comprehension of API Usability in Game Engines.
Software: Practice and Experience. Link
Conference Publications
Venigalla, A. S. M., & Chimalakonda, S. (2023, December). FlowARP-Using Augmented Reality for
Visualizing Control Flows in Programs. In Proceedings of the ACM Conference on Global
Computing Education Vol 1 (pp. 161-167).
Link
Venigalla, A. S. M., & Chimalakonda, S. (2023, May). DocMine: A Software Documentation-Related Dataset of 950 GitHub Repositories.
In 2023 IEEE/ACM 20th International Conference on Mining Software Repositories (MSR) (pp. 407-411). IEEE.
Link
Venigalla, A. S. M., Ali, M. S., Nikhil, M., & Chimalakonda, S. (2023, May). RCGraph-A Tool to Integrate Readme and Commits
through Temporal Knowledge Graphs. In 2023 IEEE/ACM 31st International Conference on Program Comprehension (ICPC) (pp. 30-34). IEEE.
Link
Venigalla, A. S. M., Boyalakuntla, K., & Chimalakonda, S. (2022, May). GitQ-Towards Using Badges as
Visual Cues for GitHub Projects. In 2022 IEEE/ACM 30th International Conference on Program
Comprehension (ICPC) (pp. 157-161). IEEE. Link
Venigalla, A. S. M., Vagavolu, D., & Chimalakonda, S. (2021, October). SurviveCovid-19++: A
collaborative healthcare game towards educating people about safety measures for Covid-19. In
Companion Publication of the 2021 Conference on Computer Supported Cooperative Work and Social
Computing (CSCW) (pp. 222-225). Link
Venigalla, A. S. M., & Chimalakonda, S. (2021, August). StackEmo: towards enhancing user experience
by augmenting stack overflow with Emojis. In Proceedings of the 29th ACM Joint Meeting on
European Software Engineering Conference and Symposium on the Foundations of Software
Engineering (ESEC/FSE)(pp. 1550-1554). Link
Venigalla, A. S. M., & Chimalakonda, S. Understanding Emotions of Developer Community Towards
Software Documentation. In proceedings of the ACM/IEEE 43rd International Conference on Software
Engineering: Software Engineering in Society (ICSE-SEIS) 2021.
Link
Venigalla, A. S. M., & Chimalakonda, S. EmoG-Towards Emojifying Gmail Conversations. In
proceedings of the 54th Hawaii International Conference on System Sciences (HICSS) 2021.
Link
Mathews, N. S., Chimalakonda, S., & Venigalla, A. S. M. (2020, October). YTCoder-Towards Turning
YouTube into a Development Environment. In Conference Companion Publication of the 2020 on
Computer Supported Cooperative Work and Social Computing (CSCW)(pp. 43-46).
Link
Venigalla, A. S. M., Chimalakonda, S., & Vagavolu, D. (2020, October). Mood of India During
Covid-19-An Interactive Web Portal Based on Emotion Analysis of Twitter Data. In Conference
Companion Publication of the 2020 on Computer Supported Cooperative Work and Social Computing
(CSCW) (pp. 65-68).
Link
Venigalla, A. S. M., Lakkundi, C. S., & Chimalakonda, S. (2020, January). PointerViz-Towards
Visualizing Pointers for Novice Programmers. In Proceedings of the 53rd Hawaii International
Conference on System Sciences (HICSS) 2020.
Link
Vagavolu, D., Agrahari, V., Chimalakonda, S., & Venigalla, A. S. M.. GE526: A Dataset of Open-Source
Game Engines. In proceedings of the 18th International Conference on Mining Software Repositories
(MSR) 2021. Link
Chimalakonda, S., & Venigalla, A. S. M. (2020, November). Software documentation and augmented
reality: love or arranged marriage?. In Proceedings of the 28th ACM Joint Meeting on European
Software Engineering Conference and Symposium on the Foundations of Software Engineering
(ESEC/FSE) 2020 (pp. 1529-1532). Link
Dhasade, A. B., Venigalla, A. S. M., & Chimalakonda, S. (2020, February). Towards prioritizing github
issues. In Proceedings of the 13th Innovations in Software Engineering Conference on Formerly known
as India Software Engineering Conference (ISEC) 2020 (pp. 1-5).
Link
Venigalla, A. S. M., Lakkundi, C. S., & Chimalakonda, S. (2019). SOTagger-Towards Classifying Stack
Overflow Posts through Contextual Tagging (S). In SEKE (pp. 493-639).
Link
Venigalla, A. S. M., & Chimalakonda, S. (2019, July). Towards enhancing user experience through a
web-based augmented reality museum. In 2019 IEEE 19th International Conference on Advanced
Learning Technologies (ICALT) (Vol. 2161, pp. 357-358).
Link
Venigalla, A. S. M., Lakkundi, C. S., Agrahari, V., & Chimalakonda, S. (2019, July). Stackdoc-a stack
overflow plug-in for novice programmers that integrates q&a with api examples. In 2019 IEEE 19th
International Conference on Advanced Learning Technologies (ICALT) (Vol. 2161, pp. 247-251).
Link